By continuing to use the site, you agree to the use of cookies. You can find out more by following this link. I Accept
navi icon
A new version of the hogventure html5 javascript game and prototype editor.
2012-11-15 10:42:57 The beastly boars versions merger is coming,
soon, if it is not
here.

I'd done a lot of experiments during the last 6 months on the hogventure editor.
After I'd decided to use the 'firebase.com' technology to synchronize data of
the same project with multiple users in different places, I've build a little

test application for metadata and chat only. Other prior apps had have
multiple services' login with facebook (broken), twitter and google(broken,
but updated), drawing tools with colors(abandoned, for better
work-file-images), local storage on the browser internal sandbox system,
indexedDB, websql(deprecated and not any more supported) and the browsers'
local-storage. The apps have drawn nice lines in the analytic overviews. The
first version had have a specific input paradigm.

But name it, the user-interface was to complicated to support the user's
workflow.

Now I show you a blank page first with prompts. Those ask you what to do and
lead you through the different work spaces, that you might explore, while you
create a HTML5/javascript game. Your game. That is what the editor is for. It
will still come with an build in game-interpreter - 'the player' - for test purposes.

So here are the incomplete currently supported features-list:

• Start with the 'Slideshow' - game - overview.
• Create a 'Slide', room, scene or whatever you would like to call it.
• Add Selections to the Slide, these are single decisions, dialog,
   etc. The Slide does have collection of Selections.
• Add Objects to the Slide.
• Add an image as the title-image to the Slideshow, background-image
 to the Slide, image to an Object.
• Create 'Metadatas' for the purpose of documentation and (pre-)development.
• Add images to a Metadata-Note.
• Link to any kind on Slideshow-elements and Metadata-Notes.
• Chat via firebase (incomplete implementation)
• Ex- and import of all project data to your local harddrive (incomplete implementation)
• Login with twitter
•
Overviews for Slideshow, Slide and Metadatas

Missing features as far as I can recapture them:

○ add a Plugin to the Slideshow, a Plugin-Editor to the Project
○ associating a plugin with a slide
○ import an external image(png, jpg) for the Slideshow, Slide, Object, Selection, ...
○ multiple, conditional targets for Objects,
Selections, ... (¿plugins?)
○ syncing all data!
○ invite
friends with twitter
○ animations, sounds and videos
○ Object
movement by path(¿I do not know if I will build this in,

   because you could use plugins instead?)
○ a larger, resizing, scrollable panel for overviews
○ connecting lines and arrows in overviews
○ complete ex- and import
○ complete chat
via firebase

There are bugs.
Please help me to find them.
I strongly recommend to use the last version of the google chrome browser,
please.
And still don't forget to mention, what version you use - chrome stable, dev or
canary. Many thanks in advanced for all your great help and support.



Share the article: 




comments powered by Disqus
How linear story telling can improve your mobile game

How linear story telling can improve your mobile game

Linear story telling in games - an experiment. Or why are adventure games puzzles?

Why are you such an uncompromising couple?

Why are you such an uncompromising couple?

Maintenance and Support