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The sketches and scribbles and notes from the first day of EVA London 2019
2019-07-09 09:02:04 https://computer-arts-society.com/event-two

christine de pizan - poetry and the cosmos

Katherine Hayes 'the digital machinery with wich we interact recreates human consciousness'

ai-da aidan meller

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Rachel Ara
what do digital artist do all day?

the artwork which re-evaluates it's own value

> tech > system of power > sex >

a copy of a copy (cat)

singing scripts of weaving

technology is mystified to be complicated - it is actually not.

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unruly systems
THE PROBLEM OF THE BROCCOLI BRAIN

cell engines - game life -
slight change of(f) the rules
rule engines where the rule engine rewrites the rules.

complex systems - handling complexity aka chaos - chaotic systems
simple but unpredictable.

- systems interconnected
parts capable of arbitrary
levels of complexity

- mechanisms to harness
unruly behaviour

cellular forms

2D surface of interconnected cells
cell division
mesh of cells rules when cells split if to add/remove/connect cell(s)

forces between connected cells
bulge force (length of connection|potential connect)
repulsion between unconnected cells

one rule cells / iterate the number of rules to 2 ...

searching for the interesting stuff

> aggregation may work for 3 or 4 parameters

> but we do not think in 10 dimension (more than a billion samples)

- non linear behaviour
- edge of instability
- boundary between

express intention as human - computer delivers the interpretation
example centaur chess

evolution is easily trapped into niches (computer exploits it)

machine learning how a particular system works (yet isn't that a niche system again?)
if you use this for what one likes and what not - based on what you found already

find new stuff - far away from you have explored.
recipes what and how to explore

active assistant
collaborator

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Digital Bodleian

challenges defined by limited resources
money
time
retention of experienced staff
variety of purpose

work based on project and funding
Innovation / renovation
access and reuse

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Eva London 2019 Wednesday

Eva London 2019 Wednesday

The completely incomplete notes of day 3. Day two I missed because of Brighton. They are incomplete because I forgot to power my laptop in between.

Chris Bateman

Chris Bateman

Born 1 January 1972 (age 44) Bishop's Stortford, United Kingdom Website onlyagame.typepad.com Era Contemporary philosophy Region Western philosophy School Fictionalism Main interests Game Design, Ethics, Metaphysics, Philosophy of Language, Philosophy of Religion, Philosophy of Science Notable ideas avatar doll, demographic game design, funnelling, breadcrumbing, orthodox science fiction, moral chaos Influences Ludwig Wittgenstein, Immanuel Kant, Søren Kierkegaard, Mary Midgley, Kendall Walton, Michael Moorcock