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an inside look at public funding for indie games by alexnder \nzacherl & yacine salmi notes
2011-08-15 15:52:02 why public funding
money most \nobvious
reduces start-up risk
keep your IP
public funds don't want \nyour IP
They succeed if you succeed
they have to goal to look good. If \nyou succeed the y do
Artistic freedom
they trust you to be the \nexpert
Less legal trouble

these are the upsides here the \ndownsides

you lose some independence
- foreigm influence
time & \neffort
it takes time to get the funding (papers) milesstones \ntracking
your game matters
the ggame and the fund must fit -
look for \nthe right matching fund
dumb money
you can not exspect development, \nmarketing support
some strings attached
some funds have to be payed \nbacked
they are not free
you have to deliver something - prototypes \netc.
not a business plan
it's not a valid future perspective
don't \nget adicted relying on pulic funds

on public funds
game and digital \nfunds (like nordic game fund)
economic funds
start up fundings - they \nwant you th have employies
go to your local chamber of comerce
art \nfunds
you promote yourself as aserious artist
research funds
targeted \nat technology

finacial spectrum
conditional loans
you pay back if \nyou are successfull
tax reliefs sometimes - most times big \nstudios

the list: \nbit.ly/publicfunds

please \ndonate to the hogventure card game
great rewards are waiting for \nyou!






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