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Some talks are not so easy to follow - so I listen and do \nnot try to make notes.
2011-08-16 01:00:08 Waht I mean when I say game by Brandon Boyer
an \ninspirational talk about indie game development

10 Social design tips ... \nby Oskar Clark / Papaya mobile
mobile games and social is a good \ncombination

Make your game motion controlled by Amir Hoffnung / Prime \nSense
an introduction into the open NI Sdk and platform

Beyond fun: \nPerspective for indie games
moderated by Michael Samyn / Tale of \nTales
Heather Kelley and others - a panel discussion
4 short 5 minutes \nstatements and awesome \npeople

please donate to \nthe hogventure card game
Help to make it real. Great rewards are waiting \nfor you!


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SMARTER CONTRACTS - Tokenomics: A New Economy of Art

SMARTER CONTRACTS - Tokenomics: A New Economy of Art

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The Kickstarter campaign

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Get yourself an art catalog or an reactive canvas. Send me to San Francisco and let me participate alt.ctrl.GDC.